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Typically, each frame is transmitted uncompressed in RGB or YUV or compressed as JPEG.
Some cameras, such as mobile-phone cameras, use a CMOS sensor with supporting electronics "on die", i.e.
Most webcams feature built-in microphones to make video calling and videoconferencing more convenient. The USB video device class (UVC) specification allows inter-connectivity of webcams to computers without the need for proprietary device drivers.
Most consumer webcams are capable of providing VGA-resolution video at a frame rate of 30 frames per second.
Many newer devices can produce video in multi-megapixel resolutions, and a few can run at high frame rates such as the Play Station Eye, which can produce 320×240 video at 120 frames per second.
A webcam is a video camera that feeds or streams its image in real time to or through a computer to a computer network.
The term "webcam" (a clipped compound) may also be used in its original sense of a video camera connected to the Web continuously for an indefinite time, rather than for a particular session, generally supplying a view for anyone who visits its web page over the Internet.
The Webcam Social Shopper is one example of software that utilizes the webcam in this manner.